Razer Electra V2 Wired Virtual 71 Surround Sound Gaming Headset Black Review

Tons of gaming headsets offering uncomplicated solutions and premium sound experiences to gamers of all stripes. However, not anybody is looking for one that costs $120 or more. The Razer Electra V2 is aimed at gamers who still want a decent, and easy mic/headphone combo without breaking the bank.

Merely is it any skilful?

Who's the Razer Electra V2 for?

Razer Electra V2 out of the box shot

The Electra V2 comes with the bare minimum in the box.

The Razer Electra V2 is for gamers who want a simple solution to their sound needs with no bells, whistles, or added doodads. The wired headset is available with either 3.5mm connection or a USB connectedness, which is ideal for people who will use it exclusively with a PC. If you become the iii.5mm version (which I reviewed) it volition also work for people who desire more versatile headphones, with its removable mic and more convenient connection format.

What'due south the Razer Electra V2 like?

Electra V2 balcony shot

The Electra V2 works well in environments with little background noise. Balconies can be great.

The Razer Electra V2 is not a comfy gaming headset, simply it should be. Its suspension ring makes everything experience pretty light, simply still feels pretty snug. Its headphone pads are made of a soft leatherette absorber. The mic is maneuverable, and works well plenty in any position. However, using it for more than than an hr withal gave me frequent minor headaches.

The issue stems from the flexibility, or lack thereof, of the headphones. Rather than adding hinges where the headphones meet the frame, the Electra V2 headphones stay firmly in place, with no adjustment available. To recoup, the earpads are slightly raised from the headphones and tin can tilt to accommodate different head shapes. However, in that location'due south merely so much possible motility—they always ended upwards putting pressure right nether my ears, where my connects to my caput.

In the short term, this was fine. In the long term, it was seriously uncomfortable.

Electra V2 headphone pad

The Electra V2'south leatherette headphone pads provide decent absorber, merely the odd tilting mechanism is downright uncomfortable.

The headset is made of pretty solid materials, with an aluminum frame and difficult plastic headphones. Information technology feels sturdy enough, though bumping the frame can produce a vibrational hum that somehow e'er lasts for a few seconds longer than you'd expect (and aye, the mic can pick that up).

Information technology'south not all bad, though. The break band is comfy, and it doesn't need any adjustment. The headset also feels really calorie-free, which is nifty.

Electra V2 headphone controls.

The mic and volume switches experience sensitive and sturdy.

Thankfully, the Electra V2 isn't the nigh intensely gamer-looking thing around, but it definitely has a lot of the visual hallmarks of a Razer product—mainly colored black, with brilliant lime green highlights lining the headphone pads. The cord is also the aforementioned shade of dark-green. Glossy Razer logos shine against the matte texture of the headphones. There are also no obnoxious LEDs.

This headset is also very easy to use. There's no software involved, and so you lot can just plug in and go playing. There are volume and mute switches on the back of the left headphone, but where you'd expect information technology to be.

Gaming with the Electra V2

The break band of the headset is comfy, but information technology can't make up for the headphone pad design.

The Electra V2 offers stereo sound, but according to the box and the store page, it supports vii.1 virtual surround sound, through the Razer Surround software app. This is not the case—at least non anymore. Currently, Razer Surround merely supports the Razer Kraken and Kraken X headsets. If you lot're buying this headset expecting software back up—don't.

While the USB version of Electra V2 is uniform with Razer's Synapse 2 app, the three.5mm version doesn't work with whatsoever of that. On Razer's website, in that location'southward no distinction made between the two models, which gives the opposite impression.

Ordinarily, I'd actually feel pretty positive near non needing additional software to access a headset's total features, only it frankly sucks that the headset is advertised with something it can't practise. It's excusable on the box—this headset went on sale two years ago, after all—simply the Synapse mention on Razer's website is really misleading.

Of course, y'all're also not really missing out on much—surround audio doesn't make much of a difference in immersion or give much of a situational advantage most of the fourth dimension. If you're as middling at Fortnite equally I am, 7.1 won't change that.

Electra V2 switch headphone jack.

The Electra V2 will work just fine with anything with a headphone jack.

Additionally, this being a 3.5mm headset, it'south compatible with simply about everything, be it PC, Playstation iv, Xbox One, or Nintendo Switch. I spent considerable time using the headset with my Switch playingCadence of Hyrule: Crypt of the NecroDancer Featuring The Fable of Zelda and had no issues.

In brusque spans, the Electra V2 was totally fine for playing near games. Information technology didn't struggle to offer clear audio in games likeFortnite, Realm Royale, andOverwatch,as well every bitCadence of Hyrule .

How does the Razer Electra V2 sound?

Razer Electra V2 Frequency Response

The Electra V2 de-emphasizes bass, but offers decent mid and high output.

The Razer Electra V2 actually has a rather uncharacteristic sound profile for a gaming headset. Unlike other Razer offerings like the Kraken X and the Tiamat two.two, the Electra V2 really underemphasizes bass below 200Hz and boosts mids and highs. Typically, gaming headsets have the reverse arroyo, which you'd see represented on a frequency response chart as the line being higher on the left side of the chart—all to make explosion sounds go boom that much more than.

In game, I actually don't mind this approach. Explosions are typically the loudest function of whatsoever game they're in. It'due south unlikely you'll have any trouble picking them out of the background, even with this reduced accent, and this residual ways you're less likely to miss the subtler sounds of games similarFortnite or Realm Royale, where audio cues like footsteps tin can really touch on how you play the game.

The deeper sounding instruments of sweeping orchestral scores and bass drops EDM soundtracks of may get lost among the sounds of strings, cymbals, and the similar. However, the music of a game like Cadency of Hyrule, with its chiptune-inspired remixes, sounds great.

Outside of gaming, the Electra V2 offers a pretty average music experience. In the classic K-OS trackCrabbucket, the bass guitar gets pretty hard to distinguish from the bass drum at times. Considering how prominent those parts are in the song, this really doesn't offer the best feel.

On the isolation front, the Electra V2 struggles a little chip, with lower attenuation in the 1-2kHz range. This is likely because of the low range of motion on the headphones I mentioned before. I definitely felt like the headset never established a great seal effectually my ear almost of the time.

Razer Electra V2 isolation chart

Home noises like loud roommates or TVs in the other room won't come through loud and clear with these headphones, simply they'll be noticeable. Overall, the Electra V2 doesn't offer every bit skillful isolation as many other gaming headsets, allow alone headphones with ANC.

Razer Electra V2 microphone frequency response chart

The Razer Electra V2 doesn't seem to similar to pick upwards bass all that much.

The Electra V2'due south microphone offers clear enough output, with frequency response pretty well in line with nearly gaming headsets, just it seriously de-emphasizes low end sound and boosts highs. This ways people with deeper voices will likely come across a little on the tinny side, and sibilant sounds (F, SH, and South sounds) will come across loud and clear.

Additionally, the mic seems a little more prone to catching breath sounds and wind than other similar offerings. It'due south not a huge deal, you just demand to spend a petty more than fourth dimension getting the position right to avoid it.

Information technology doesn't sound great, but it gets the chore washed. Here's how information technology sounds:

Should you purchase the Razer Electra V2?

Electra V2 balcony shot 2

The 3.5mm mic is detachable, which is useful when out and about or when playing a game that doesn't need it.

The Razer Electra V2 is a smashing example of a headset that cuts corners. Its build quality seems sturdy enough, only the simplification and lack of flexibility in the headphone design causes problems. These are the first gaming headphones I've used that consistently gave me headaches.

If you lot only play games for an hr at a time, this might exist an okay headset for y'all. However, if you play games that niggling, mayhap buying a headset specifically for gaming isn't the right move.

Even ignoring the comfort problems (which no 1 should), if you're looking for affordable gaming headset, in that location are other far better options. The HyperX Cloud Alpha has far better audio, for under a hundred dollars. Razer'due south ain Kraken Ten is the aforementioned price every bit the Electra V2, and brings more accurate audio output both in the headphones and microphone.

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Source: https://www.soundguys.com/razer-electra-v2-review-24577/

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